Built reactive architecture using Angular 2 and RxJS to create a stable data flow from multiple weather sources after identifying performance / scalability issues.
Engineered real-time lightning layer for minute-to-minute weather map visual using OpenLayers and Google Maps API by implementing full-stack Node.js solutions to connect to databases.
Lead development on large-scale web application platform, create modular and reliable components and architecture using AngularJS, Bootstrap, SASS and ScalaDesign user interfaces for Cybersecurity platform and develop usability experience standards.
Engineered scalable components for handling events and interacting with enterprise network graphs; hook-up backend data pipelines using Lift-ng service API’s and async functions.
Taught 20 students a core curriculum of languages including Javascript, Python, HTML/CSS and C++, and ran hands on activities and lectures.
Promoted learning through research, exploration, and testing of ideas to find creative solutions.
Collaborated with Accenture to plan guest speaker visits and prep students for media interviews.
View ArticleProgrammed interactive Javascript prototypes to generate dynamic web-pages for usability researchers conducting testing and presentation.
Researched accessibility design for the visually impaired, moderated sessions with users and documented multiple tests via note-taking and camera. Assessed results that affected four enterprise model printers. Findings were presented at the International Conference on Human Computer Interaction 2016.
View PaperDesigned a grid for traders featuring changing a hierarchy's structure, navigation, managing filters and searches of data and displaying aggregate information using Javascript.
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Assisted professors and inter-disciplinary professionals developing an improved moderation interface with higher efficiency for regulationroom.org, an experimental government policy forum.
View ProjectI was a lead designer for three video games, two for PC and one for mobile. I created innovative and exciting gameplay through effective coordination and user testing on each stage of game production.
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